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Riadok 346: Riadok 346:
  |align=center|Devine Curse
  |align=center|Devine Curse
  |align=center|[[File:special_abilities_devinecurse.png]]
  |align=center|[[File:special_abilities_devinecurse.png]]
  |Increases incomming damage on target until next round.
  |Increases incoming damage on target until next round.
  |-
  |-
  |align=center|Broken Valor
  |align=center|Broken Valor
Riadok 354: Riadok 354:
  |align=center|Wound Enemies
  |align=center|Wound Enemies
  |align=center|[[File:special_abilities_wounded.png]]
  |align=center|[[File:special_abilities_wounded.png]]
  |Increases incomming damage on target in the current round.
  |Increases incoming damage on target in the current round.
  |-
  |-
  |align=center|Daze Enemies
  |align=center|Daze Enemies
Riadok 360: Riadok 360:
  |Weakens attack of target in the current round.
  |Weakens attack of target in the current round.
  |-
  |-
  |align=center|Devine Curse II
  |align=center|Pierce Curse
  |align=center|[[File:special_abilities_devinecurse.png]]
  |align=center|[[File:special_abilities_piercecurse.png]]
  |Increases incomming damage on target until next round.
  |Increases incoming damage on target until next round.
  |-
  |-
|}
|}

Verzia z 13:10, 16. január 2015

Elves Units

Elves Units
Elves sworddancer.png

Sword Dancer

Elves archer.png

Archer

Elves ent.png

Ent

Elves golem.png

Golem

Elves sorceress.png

Sorceress

Humans Units

Humans Units
Humans barbarian.png

Axe Barbarian

Humans crossbow.png

Crossbowman

Humans wardog.png

Hellhound

Humans paladin.png

Paladin

Humans priest.png

Priest

Unit Stats Overview Elves

Unit Class Damage Hitpoints Weight Movement Range Attack Range Strike Back Initiative Training Costs Basic Training Time
Elves sworddancer.png Light Melee 8 24 1 3 1 1 12 10 2m
Elves sworddancer.png Light Melee 10 31 1 3 1 1 12 16 3m
Elves archer.png Short Ranged 5 12 1 3 4 0 10 12 3m
Elves archer.png Short Ranged 7 16 1 3 4 0 10 19 4m
Elves ent.png Heavy Melee 96 378 12 2 1 1 7 168 38m
Elves ent.png Heavy Melee 128 504 12 2 1 1 7 264 57m
Elves golem.png Long Ranged 34 131 6 3 3 0 6 102 24m
Elves golem.png Long Ranged 46 179 6 3 3 0 6 102 36m
Elves sorceress.png Mage 10 45 4 4 4 0 2 80 19m
Elves sorceress.png Mage 14 63 4 4 4 0 2 128 29m

Unit Stats Overview Humans

Unit Class Damage Hitpoints Weight Movement Range Attack Range Strike Back Initiative Training Costs Training Time
Humans barbarian.png Light Melee 10 20 1 3 1 1 12 10 2m
Humans barbarian.png Light Melee 13 26 1 3 1 1 12 16 3m
Humans crossbow.png Short Ranged 6 10 1 3 4 0 10 12 3m
Humans crossbow.png Short Ranged 8 14 1 3 4 0 10 19 4m
Humans wardog.png Light Melee 6 16 1 6 1 1 8 14 3m
Humans wardog.png Light Melee 8 21 1 6 1 1 8 22 5m
Humans paladin.png Heavy Melee 27 284 6 2 2 1 8 102 24m
Humans paladin.png Heavy Melee 37 389 6 2 2 1 8 162 36m
Humans priest.png Mage 10 30 4 1 14 0 1 80 19m
Humans priest.png Mage 14 42 4 1 14 0 1 128 29m

Unit Types

Class Icon Description
Light Melee Light melee.png Basic close combat unit (good HP, good damage)
Short Ranged Short ranged.png Basic ranged fighter (good damage, weak HP)
Heavy Melee Heavy melee.png close combat unit with heavy armor (very good HP, weak damage)
Long Ranged Long ranged.png Special ranged unit (e.g. ranged but armored or long heavy shots but extremely weak HP) with some protection against short ranged units.
Mage Mage.png Supporter unit with special magic abilities (weak HP, weak damage, able to modify attributes of target for 1 round)

Special Abilities

Special Ability Icon Description
Devine Curse Special abilities devinecurse.png Increases incoming damage on target until next round.
Broken Valor Special abilities brokenvalor.png Weakens attack of target until next round.
Wound Enemies Special abilities wounded.png Increases incoming damage on target in the current round.
Daze Enemies Special abilities weakened.png Weakens attack of target in the current round.
Pierce Curse Special abilities piercecurse.png Increases incoming damage on target until next round.