Staroveké divy: Rozdiel medzi revíziami
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Riadok 1: | Riadok 1: | ||
{{Template:Buildings}} | |||
===Ancient Wonders=== | |||
{{Template:AncientWonders_Overview}} | |||
====Purpose==== | |||
Ancient Wonders are a heritage from your ancestors. They were great architectural magical structures that served different purposes: some were a source of extra knowledge, others increased the power of training and fighting techniques, others were a source of a high cultural conscience. Some were a symbol and incentive for the union between races, and others were even a channel to enhance the power of the magic relics, increasing production boosts. | |||
Having them in your city will allow you to have all those different bonus', and will help you to develop your race even further, enhancing your city into a higher prosperity level! | |||
Each base race (Humans and Elves) will have the opportunity to build several Ancient Wonders that can be found in the different game chapters. | |||
In short, Ancient Wonders will: | |||
# Provide additional permanent bonuses for your city | |||
# Incentivize you to explore the world map even further | |||
# Promote player interaction | |||
Each Ancient Wonder will provide you with something unique! It can be a portrait you can use in your player profile or a counterpart to embellish your city! | |||
====Requirements==== | |||
To build an Ancient Wonder, you first need to research its corresponding technology and pay its costs. They need a street connection to the Main Hall to be activated. You can only build each Ancient Wonder once, but they can be upgraded, sold and rebuilt! | |||
====Benefits==== | |||
It is difficult to list all the great benefits of Ancient Wonders, but they all have their purpose in your city. Investing in an Ancient Wonder is a long and costly process in terms of resources, but in the end it will be worth it. All of their benefits are dynamic in relation to your city, meaning that as your city evolves and becomes more powerful, so will the Ancient Wonders. | |||
{{AncientWonders_Level_Benefits}} | |||
===Ancient Wonders Menus=== | |||
To build your Ancient Wonder, you first need to research and activate its corresponding technology. By doing so, you will also unlock the Ancient Wonder Menu, represented by a Rune Circle Icon [[File:Awicons.png|30px]] that will be a part of your Main Menu (just like the Trader, for example). | |||
[[File:UnlockAWMenu2.png|center]] | |||
Hovering your mouse over the Ancient Wonders Icon will show you the amount of Runeshards you have for each Ancient Wonder including the amount of Broken shards. | |||
[[File:AWmouseover2.png|center]] | |||
By clicking on the Ancient Wonders Icon, you will have access to the Ancient Wonders Gallery where you will be able to navigate through all Ancient Wonders: The ones you have researched, built, and the ones still locked. As an overview, you will also be able to see the progress on your activated Runes and the matching Rune Shards to each Ancient Wonder. | |||
[[File:AWwindows2.png|center]] | |||
By hovering your mouse over each Ancient Wonder Thumbnail you will see a tooltip with: | |||
*The Ancient Wonder's description and Level | |||
*The Ancient Wonder's Benefits for your city | |||
*Each Benefits Stats | |||
*The amount of available Rune Shards for the building | |||
[[File:AWdescription2.png|center]] | |||
By opening an Ancient Wonder you will then see its own menu with four tabs: | |||
*'''The Overview''' where you can see: | |||
#The level for the building | |||
#The Ancient Wonder's Bonus and its stats | |||
#The available Rune Shards | |||
You can also press [[File:Info-icon.png]] for building description. | |||
[[File:AWoverview2.png|center]] | |||
*'''The Rune Panel''' where you can: | |||
#Insert the Runes Shards (if you have any available) | |||
#See how many Runes you have activated on the Rune Circle | |||
#Collect Broken Shards | |||
#Buy the missing Broken Shards to forge one Rune | |||
[[File:AWrunepanel.png|center]] | |||
*'''The Build Panel''' that will: | |||
#Show you the requirements and costs for actually upgrading the Ancient Wonder | |||
#Allow you to place the building once you have revealed all 9 Runes | |||
[[File:AWbuildpanel.png|center]] | |||
If you have already built the Ancient Wonder, the Rune Panel will be substituted by a new panel called '''Research'''. | |||
*In '''The Research Panel''' you will see: | |||
#The progress of the research, i.e. the number of spent Knowledge Points for this Ancient Wonder. | |||
#All available options for investing Knowledge Points in the Ancient Wonder (by spending them one by one, spending all available at once, using Ancient Knowledge Instants or Runeshards to invest Knowledge Points. These last ones are only available if you have Ancient Knowledge Instants and/or Runeshards in stock). | |||
#The Help Ranking showing the amount of donated Knowledge Points from any given player and the reward the first number of helpers will get | |||
[[File:AWresearch2.png|center]] | |||
*'''The Levels Panel''' you will see: | |||
# All the benefits provided by the Ancient Wonder at the current level. (In light blue). | |||
# An overview of the benefits provided by the Ancient Wonder in the next level. | |||
[[File:AW_lvl_window.png|center]] | |||
{|align="center" cellpadding="1" width="100%" | |||
|style="background-color:#af895f;|'''Hint:''' You can scroll through the menu to see all the benefits per Ancient Wonder level. | |||
|} | |||
===Rune Shards=== | |||
By now, you will know that the Rune Circles you recently discovered are not complete! Their Runes were shattered and are missing some parts... those parts - The Rune Shards - are still lost and you need to find them in order to complete the Circles! | |||
[[File:Rune_circle.png|center]] | |||
Only by fully activating the Rune Circle with 9 magical Runes, will you be able to build an Ancient Wonder. But this process will only be possible if you collect the missing Rune Shards, insert them in the Circle, and activate the Runes. | |||
That means your first step will be to collect the Rune Shards! | |||
[[File:Rune_shards_Icons.png|center]] | |||
Each Ancient Wonder is attached to a specific Rune Shard. You can see which Rune Shard belongs to each Ancient Wonder on the Overview panel. | |||
You will get Rune Shards: | |||
#By completing Provinces in the World Map - Each completed Province will give you a random Rune Shard for a random Ancient Wonder. It doesn't even have to be already unlocked in the Tech Tree | |||
# By Investing Knowledge Points in other players' Ancient Wonders. | |||
#In the Tournaments | |||
#As rewards for completing Quests | |||
#In special Game events | |||
[[File:Provincecomplete_reward.png|center]] | |||
After collecting a Rune Shard, you need to insert it in the Rune Circle of the relevant Ancient Wonder. With a bit of fortune, it will activate one of the missing Runes within that Circle and reveal it. However, in some cases, the magic process will just try to reveal a Rune which has already been activated and in this case your Shard will break even more. | |||
[[File:Bkokenshard_pic.png|center]] | |||
But not all is lost! Your Broken Shards will be kept and once you have collected 10 of them, you can forge them into a new unrevealed Rune. | |||
{|align="center" cellpadding="1" width="100%" | |||
|style="background-color:#af895f;|'''Hint:'''Broken Shards can be used to reveal all kinds of Runes in any Ancient Wonder! So if you still have them after building one Ancient Wonder you can use them to forge and activate a Rune in a new one! | |||
|} | |||
===Upgrade Ancient Wonders=== | |||
As explained, building an Ancient Wonder is a 3 step process: Research its technology on the tech tree, activate the 9 runes, and pay the required resources. Once an Ancient Wonder is placed in your city, its benefits are immediately activated for your city in level 1, but you can increase those bonus by upgrading the Ancient Wonder. | |||
<br> | |||
{{Ancient_Wonders_Upgrade}} | |||
[[File:AWupgrade.png|center]] | |||
The Research tab will show you a Knowledge Points progress bar, similar to the ones in the Tech Tree. You will then be able to invest the required Knowledge Points and see the list of players who are helping you to research the upgrade level. | |||
[[File:AWresearch2.png|center]] | |||
When the Ancient Wonder's level research is complete, open the Upgrade tab to upgrade it to the next level. | |||
[[File:AWresearchfinish.png|center]] | |||
To upgrade any Ancient Wonder to level 6 you will face a new Rune Circle in the Upgrade tab that requires 9 new Runes to be revealed and activated as the architectural magic of your ancestors takes a new turn ! | |||
After this, from level 6 to level 10, the Ancient Wonder will again need Knowledge Points and resources investment. The full process repeats itself in the following Ancient Wonder's levels. | |||
[[File:Newcircle2.png|center]] | |||
{|align="center" cellpadding="1" width="100%" | |||
|style="background-color:#af895f;|'''Hint:'''By upgrading your Ancient Wonders you will also get Ranking Points! These correspond to the Knowledge Points invested per level. The ranking Points are added only after the building upgrade is completed! | |||
|} | |||
===Invest in Ancient Wonders=== | |||
There are many ways to invest in an Ancient Wonder. You can invest in your own Ancient Wonders or invest in other players' Ancient Wonders and qualify to receive Runeshards and Ancient Knowledge Instants as a reward. If you open the Research tab, you will have an overview on the several ways you can invest and how many Knowledge Points have been invested in that Ancient Wonder. | |||
[[File:AWinvest2.png|center]] | |||
# Indicates the total amount of Knowledge Points already invested. | |||
# By clicking here you will spend 1 Knowledge Point at a time. | |||
# By clicking here you will spend all available Knowledge Points at once. | |||
# By clicking here you will access your Ancient Knowledge Instants inventory in order to use them. | |||
# By clicking here you will use Runeshards from that same Ancient Wonder to invest (note that if you use them on your own Ancient Wonder you will only invest 10 Knowledge Points, if you use them on another player's you will invest 15 Knowledge Points). '''Warning''': For the non-cross-wonder (i.e Crystal Lighthouse for Elven and Great Bell Spire for Humans). You can invest the Rune Shard of your race in a wonder of the other race, the amount of invested knowledge points is the same. | |||
# By clicking here, you can invest by buying Knowledge Points with resources or Diamonds. | |||
# Here you can see who has already invested in this Ancient Wonder and their positions, you can also click on the chests to find out the reward that each positioned player will receive (if you invest in your own Ancient Wonder, you will not receive any reward, even if your investment is higher than any player in the ranking). | |||
Hovering over the Ancient Wonder will give you information on how many Knowledge Points are already invested. | |||
[[File:InvestinAW.png|center]] | |||
The top players on the helping rank will be rewarded for their investment and will get Rune Shards and/or Knowledge Points! Remember that even if your Ancient Wonder is built you will still need another set of 9 revealed Runes to upgrade it to other levels, meaning that this is an alternative to gaining them through completing Provinces. | |||
[[File:AWresearchfinish.png|center]] | |||
You can only invest in Ancient Wonders if you have already researched their technology yourself, but once you unlock your first Ancient Wonder technology, you can immediately start to invest in any Ancient Wonder, including the ones you have not unlocked yet. When visiting another city, you can open each Ancient Wonder or click on the Ancient Wonder button at the bottom of your screen: | |||
[[File:AW_Help_button.png|center]] | |||
You can also click on the player's name at various locations in the game to open the Ancient Wonders menu. | |||
This opens a help window where you choose which Ancient Wonder you wish in invest in: | |||
[[File:AWhelpgallery.png|center]] | |||
In this window you can immediately identify whether you have invested in these Ancient Wonders before. If you want to follow the Ancient Wonders in which you have already invested, you can open the Contributions menu in the Ancient Wonders gallery and check your position in relation to other players or invest more Knowledge Points in the Ancient Wonders than you already have invested. | |||
[[File:AWcontributions.png|center]] | |||
As said before, Ancient Wonders are a great way to promote players engagement with each other regardless of the chosen race. Humans can invest in Elven Ancient Wonders and vice versa, because they will receive Rune Shards for the Ancient Wonder of their own race that has the same effects as the one they have helped. For example, if you are a Human and want Rune Shards for your Great Bell Spire, you can invest in the Elven Crystal Lighthouse. | |||
=== Ancient Wonders Rewards=== | |||
[[File:AWhelpreward.png|center]] | |||
*Only the top helping players that have helped another Ancient Wonder will be rewarded. | |||
*The amount and content of the rewards depend on the Ancient Wonder level. | |||
*The higher the level of an Ancient Wonder the more places get a reward and bigger the rewards are | |||
*You do not get rewards for investing in your own Ancient Wonders. You will be shown in the Helping Rank but with no reward icon. For example, if the owner is in the first place of the helping ranking, the first reward will be granted for rank position 2 and so on. | |||
=== Sell Ancient Wonders=== | |||
Ancient Wonders can be sold, '''but be very aware that if you decide to do so''', your city will lose all its bonus related to that building and will not get any resources back, if you rebuild it you will start again with level 1. | |||
[[File:SelingAW.png|center]] | |||
===Ancient Wonders Stats Overview=== | ===Ancient Wonders Stats Overview=== | ||
Riadok 16: | Riadok 229: | ||
|[[File:Aw_c2.png|50px|Secret Ancient Wonders]] | |[[File:Aw_c2.png|50px|Secret Ancient Wonders]] | ||
|[[Secret Ancient Wonders|Tome of Secrets]] | |[[Secret Ancient Wonders|Tome of Secrets]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Kpicon.png|Knowledge Points every 24H]] | |[[File:Kpicon.png|Knowledge Points every 24H]] | ||
|[[File:Supply_small.png|Supplies per Main Story quest completed]] | |[[File:Supply_small.png|Supplies per Main Story quest completed]] | ||
Riadok 25: | Riadok 238: | ||
|[[File:Aw_c2.png|50px|Secret Ancient Wonders]] | |[[File:Aw_c2.png|50px|Secret Ancient Wonders]] | ||
|[[Secret Ancient Wonders|Golden Abyss]] | |[[Secret Ancient Wonders|Golden Abyss]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Coin_small.png|Coins every 3H]] | |[[File:Coin_small.png|Coins every 3H]] | ||
|[[File:Populationadd.png|Additional population]] | |[[File:Populationadd.png|Additional population]] | ||
Riadok 34: | Riadok 247: | ||
|[[File:Aw_c3.png|50px|Ancient Wonders of Tempest]] | |[[File:Aw_c3.png|50px|Ancient Wonders of Tempest]] | ||
|[[Ancient Wonders of Tempest|Endless Excavation]] | |[[Ancient Wonders of Tempest|Endless Excavation]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Supply_small.png|Supplies every 24H]] | |[[File:Supply_small.png|Supplies every 24H]] | ||
|[[File:Extra_relic.png|Relics per Mystical Object]] | |[[File:Extra_relic.png|Relics per Mystical Object]] | ||
Riadok 43: | Riadok 256: | ||
|[[File:Aw_c3.png|50px|Ancient Wonders of Tempest]] | |[[File:Aw_c3.png|50px|Ancient Wonders of Tempest]] | ||
|[[Ancient Wonders of Tempest|Needles of the Tempest]] | |[[Ancient Wonders of Tempest|Needles of the Tempest]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Damage_boost.png|Increase the strength of light ranged units]] | |[[File:Damage_boost.png|Increase the strength of light ranged units]] | ||
|[[File:Time_small.png|Increase Barracks Training Speed]] | |[[File:Time_small.png|Increase Barracks Training Speed]] | ||
Riadok 52: | Riadok 265: | ||
|[[File:Elf_AW_Ico.png|50px|Elven/Human Ancient Wonders]] | |[[File:Elf_AW_Ico.png|50px|Elven/Human Ancient Wonders]] | ||
|[[Elven_Ancient_Wonders|Martial Monastery]]/[[Human_Ancient_Wonders|Sanctuary]] | |[[Elven_Ancient_Wonders|Martial Monastery]]/[[Human_Ancient_Wonders|Sanctuary]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Aw_hitpoints.png|Increase Troops Health]] | |[[File:Aw_hitpoints.png|Increase Troops Health]] | ||
|[[File:Culture.png|24px|Additional Culture]] | |[[File:Culture.png|24px|Additional Culture]] | ||
Riadok 61: | Riadok 274: | ||
|[[File:Elf_AW_Ico.png|50px|Elven/Human Ancient Wonders]] | |[[File:Elf_AW_Ico.png|50px|Elven/Human Ancient Wonders]] | ||
|[[Elven_Ancient_Wonders|Crystal Lighthouse]]/[[Human_Ancient_Wonders|Great Bell Spire]] | |[[Elven_Ancient_Wonders|Crystal Lighthouse]]/[[Human_Ancient_Wonders|Great Bell Spire]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:NHreward.png|30px|Goods per NH]] | |[[File:NHreward.png|30px|Goods per NH]] | ||
|[[File:NHlongrime.png|30px|Increase the Polish Effect Duration]] | |[[File:NHlongrime.png|30px|Increase the Polish Effect Duration]] | ||
Riadok 70: | Riadok 283: | ||
|[[File:Aw_c5.png|50px|Forgotten Ancient Wonders]] | |[[File:Aw_c5.png|50px|Forgotten Ancient Wonders]] | ||
|[[Forgotten Ancient Wonders|Watchtower Ruins]] | |[[Forgotten Ancient Wonders|Watchtower Ruins]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
||[[File:Culture.png|24px|Increase the Building Culture % with NH]] | ||[[File:Culture.png|24px|Increase the Building Culture % with NH]] | ||
||[[File:Culture.png|24px|Additional Culture]] | ||[[File:Culture.png|24px|Additional Culture]] | ||
Riadok 79: | Riadok 292: | ||
|[[File:Aw_c5.png|50px|Forgotten Ancient Wonders]] | |[[File:Aw_c5.png|50px|Forgotten Ancient Wonders]] | ||
|[[Forgotten Ancient Wonders|Thrones of the High Men]] | |[[Forgotten Ancient Wonders|Thrones of the High Men]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Rankingpoint_big.png|25px|Additional Ranking Points]] | |[[File:Rankingpoint_big.png|25px|Additional Ranking Points]] | ||
|[[File:Culture.png|24px|Additional Culture]] | |[[File:Culture.png|24px|Additional Culture]] | ||
Riadok 88: | Riadok 301: | ||
|[[File:Dwarven_AW_Ico.png|50px|Dwarven Ancient Wonders]] | |[[File:Dwarven_AW_Ico.png|50px|Dwarven Ancient Wonders]] | ||
|[[Dwarven_Ancient_Wonders|Dwarven Bulwark]] | |[[Dwarven_Ancient_Wonders|Dwarven Bulwark]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Extratroop.png|Barracks Light Melee units every 3H]] | |[[File:Extratroop.png|Barracks Light Melee units every 3H]] | ||
|[[File:Add_training_cluster_size.png|Increase Basic Training Size]] | |[[File:Add_training_cluster_size.png|Increase Basic Training Size]] | ||
Riadok 97: | Riadok 310: | ||
|[[File:Dwarven_AW_Ico.png|50px|Dwarven Ancient Wonders]] | |[[File:Dwarven_AW_Ico.png|50px|Dwarven Ancient Wonders]] | ||
|[[Dwarven_Ancient_Wonders|Mountain Halls]] | |[[Dwarven_Ancient_Wonders|Mountain Halls]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:AWGoodboost.png|26px|Increase the production of Basic Goods in your Basic Goods Manufactories]] | |[[File:AWGoodboost.png|26px|Increase the production of Basic Goods in your Basic Goods Manufactories]] | ||
|[[File:Populationadd.png|Additional Population]] | |[[File:Populationadd.png|Additional Population]] | ||
Riadok 106: | Riadok 319: | ||
|[[File:Fairy_aw.png|50px|Fairies Ancient Wonders]] | |[[File:Fairy_aw.png|50px|Fairies Ancient Wonders]] | ||
|[[Fairies Ancient Wonders|Prosperity Towers]] | |[[Fairies Ancient Wonders|Prosperity Towers]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Spell_supply_production_boost_1_bonus.png|Increase "Power of Provisions" effect and duration]] | |[[File:Spell_supply_production_boost_1_bonus.png|Increase "Power of Provisions" effect and duration]] | ||
|[[File:Supply_small.png|Additional Supplies every 3H]] | |[[File:Supply_small.png|Additional Supplies every 3H]] | ||
Riadok 115: | Riadok 328: | ||
|[[File:Fairy_aw.png|50px|Fairies Ancient Wonders]] | |[[File:Fairy_aw.png|50px|Fairies Ancient Wonders]] | ||
|[[Fairies Ancient Wonders|Blooming Trader Guild]] | |[[Fairies Ancient Wonders|Blooming Trader Guild]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Trader_fee_reduced.png|Trader Fee Reduction]] | |[[File:Trader_fee_reduced.png|Trader Fee Reduction]] | ||
|[[File:Trader_small.png|Improve Wholesaler Offer]] | |[[File:Trader_small.png|Improve Wholesaler Offer]] | ||
Riadok 124: | Riadok 337: | ||
|[[File:O&G_aw.png|50px|Orcs & Goblins Ancient Wonders]] | |[[File:O&G_aw.png|50px|Orcs & Goblins Ancient Wonders]] | ||
|[[Orcs & Goblins Ancient Wonders|Heroes' Forge]] | |[[Orcs & Goblins Ancient Wonders|Heroes' Forge]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Orcs.png|24px|Orcs Production per 24h]] | |[[File:Orcs.png|24px|Orcs Production per 24h]] | ||
|[[File:Damage_boost.png|Additional Heavy Melee Damage]] | |[[File:Damage_boost.png|Additional Heavy Melee Damage]] | ||
Riadok 133: | Riadok 346: | ||
|[[File:O&G_aw.png|50px|Orcs & Goblins Ancient Wonders]] | |[[File:O&G_aw.png|50px|Orcs & Goblins Ancient Wonders]] | ||
|[[Orcs & Goblins Ancient Wonders|Shrine of the Shrewdy Shrooms]] | |[[Orcs & Goblins Ancient Wonders|Shrine of the Shrewdy Shrooms]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Extratroop2.png|Barracks Light Ranged Units every 3H]] | |[[File:Extratroop2.png|Barracks Light Ranged Units every 3H]] | ||
|[[File:Add_training_cluster_size.png|Increase Basic Training Size]] | |[[File:Add_training_cluster_size.png|Increase Basic Training Size]] | ||
Riadok 142: | Riadok 355: | ||
|[[File:WoodElvesaw.png|50px|Woodelves Ancient Wonders]] | |[[File:WoodElvesaw.png|50px|Woodelves Ancient Wonders]] | ||
|[[Woodelves Ancient Wonders|Enar's Embassy]] | |[[Woodelves Ancient Wonders|Enar's Embassy]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Brokenshard.png|25px|It provides you additional Broken shards every 24 hours]] | |[[File:Brokenshard.png|25px|It provides you additional Broken shards every 24 hours]] | ||
|[[File:Mana.png|25px|Rewards a certain quantity of Mana per Tournament Point]] | |[[File:Mana.png|25px|Rewards a certain quantity of Mana per Tournament Point]] | ||
Riadok 151: | Riadok 364: | ||
|[[File:WoodElvesaw.png|50px|Woodelves Ancient Wonders]] | |[[File:WoodElvesaw.png|50px|Woodelves Ancient Wonders]] | ||
|[[Woodelves Ancient Wonders|Flying Academy]] | |[[Woodelves Ancient Wonders|Flying Academy]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Priesthead.png|25px|Barracks Mage Units every 3H]][[File:Sorceresshead.png|25px|Barracks Mage Units every 3H]] | |[[File:Priesthead.png|25px|Barracks Mage Units every 3H]][[File:Sorceresshead.png|25px|Barracks Mage Units every 3H]] | ||
|[[File:time_small.png|25px|Increased training speed of the mercenary camp]] | |[[File:time_small.png|25px|Increased training speed of the mercenary camp]] | ||
Riadok 160: | Riadok 373: | ||
|[[File:gr5_aw.png|50px|Sorcerers & Dragons Ancient Wonders]] | |[[File:gr5_aw.png|50px|Sorcerers & Dragons Ancient Wonders]] | ||
|[[Sorcerers & Dragons Ancient Wonders|Maze of the Dark Matter]] | |[[Sorcerers & Dragons Ancient Wonders|Maze of the Dark Matter]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Mana.png|25px|It generates Mana every 3 hours]] | |[[File:Mana.png|25px|It generates Mana every 3 hours]] | ||
|[[File:ManaDecay.png|25px|Reduced Mana decay]] | |[[File:ManaDecay.png|25px|Reduced Mana decay]] | ||
Riadok 169: | Riadok 382: | ||
|[[File:gr5_aw.png|50px|Sorcerers & Dragons Ancient Wonders]] | |[[File:gr5_aw.png|50px|Sorcerers & Dragons Ancient Wonders]] | ||
|[[Sorcerers & Dragons Ancient Wonders|Dragon Abbey]] | |[[Sorcerers & Dragons Ancient Wonders|Dragon Abbey]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:damage_boost.png|25px|Mage Damage Boost]] | |[[File:damage_boost.png|25px|Mage Damage Boost]] | ||
|[[File:Mana.png|25px|Mana per Enchantment usage]] | |[[File:Mana.png|25px|Mana per Enchantment usage]] | ||
Riadok 178: | Riadok 391: | ||
|[[File:gr6_aw.png|50px|Halflings Ancient Wonders]] | |[[File:gr6_aw.png|50px|Halflings Ancient Wonders]] | ||
|[[Halflings Ancient Wonders|Temple of the Toads]] | |[[Halflings Ancient Wonders|Temple of the Toads]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:radmortarhead.png|25px|Heavy Ranged Units every 3H]][[File:granitgolemhead.png|25px|Heavy Ranged Units every 3H]] | |[[File:radmortarhead.png|25px|Heavy Ranged Units every 3H]][[File:granitgolemhead.png|25px|Heavy Ranged Units every 3H]] | ||
|[[File:damage_boost.png|25px|Heavy Ranged Damage Boost]] | |[[File:damage_boost.png|25px|Heavy Ranged Damage Boost]] | ||
Riadok 187: | Riadok 400: | ||
|[[File:gr6_aw.png|50px|Halflings Ancient Wonders]] | |[[File:gr6_aw.png|50px|Halflings Ancient Wonders]] | ||
|[[Halflings Ancient Wonders|Elvenar Trade Center]] | |[[Halflings Ancient Wonders|Elvenar Trade Center]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[|[[File:Seed_icon.png|25px|Divine Seeds every 12H]] | |[|[[File:Seed_icon.png|25px|Divine Seeds every 12H]] | ||
|[[File:Spell2boost3.png|25px|Increase "Magical Manufacturing" power]] [[File:Timeboost3.png|25px|Increase "Magical Manufacturing" duration]] | |[[File:Spell2boost3.png|25px|Increase "Magical Manufacturing" power]] [[File:Timeboost3.png|25px|Increase "Magical Manufacturing" duration]] | ||
Riadok 196: | Riadok 409: | ||
|[[File:Gr7_aw.png|50px|Elementals Ancient Wonders]] | |[[File:Gr7_aw.png|50px|Elementals Ancient Wonders]] | ||
|[[Elementals Ancient Wonders|Sunset Towers]] | |[[Elementals Ancient Wonders|Sunset Towers]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[|[[File:Seed_icon.png|25px|Divine Seeds with every NH chest]] | |[|[[File:Seed_icon.png|25px|Divine Seeds with every NH chest]] | ||
|[[File:SeedDecay.png|32px|Reduced Divine Seeds Decay]] | |[[File:SeedDecay.png|32px|Reduced Divine Seeds Decay]] | ||
Riadok 205: | Riadok 418: | ||
|[[File:Gr7_aw.png|50px|Elementals Ancient Wonders]] | |[[File:Gr7_aw.png|50px|Elementals Ancient Wonders]] | ||
|[[Elementals Ancient Wonders|Victory Springs]] | |[[Elementals Ancient Wonders|Victory Springs]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[|[[File:Timeboost3.png|30px|Increased Training Grounds Training Speed]] | |[|[[File:Timeboost3.png|30px|Increased Training Grounds Training Speed]] | ||
|[[File:Damage_boost.png|25px|Light Melee Damage Boost]] | |[[File:Damage_boost.png|25px|Light Melee Damage Boost]] | ||
Riadok 214: | Riadok 427: | ||
|[[File:Gr8_aw.png|50px|Amuni Ancient Wonders]] | |[[File:Gr8_aw.png|50px|Amuni Ancient Wonders]] | ||
|[[Amuni Ancient Wonders|Pyramid of Purification]] | |[[Amuni Ancient Wonders|Pyramid of Purification]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[|[[File:Gr7_Sent.png|25px|Sentient Goods with every Orc collection]] | |[|[[File:Gr7_Sent.png|25px|Sentient Goods with every Orc collection]] | ||
|[[File:heavy_melee_small.png|Barracks Heavy Melee Units every 3H]] | |[[File:heavy_melee_small.png|Barracks Heavy Melee Units every 3H]] | ||
Riadok 223: | Riadok 436: | ||
|[[File:Gr8_aw.png|50px|Amuni Ancient Wonders]] | |[[File:Gr8_aw.png|50px|Amuni Ancient Wonders]] | ||
|[[Amuni Ancient Wonders|Lighthouse of Good Neighborhood]] | |[[Amuni Ancient Wonders|Lighthouse of Good Neighborhood]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[|[[File:Spell_EE_icon.png|Ensorcelled Endowment duration]] | |[|[[File:Spell_EE_icon.png|Ensorcelled Endowment duration]] | ||
|[[File:Spell_EE_icon.png|Ensorcelled Endowment effect]] | |[[File:Spell_EE_icon.png|Ensorcelled Endowment effect]] | ||
Riadok 232: | Riadok 445: | ||
|[[File:Gr9_aw.png|50px|Constructs Ancient Wonders]] | |[[File:Gr9_aw.png|50px|Constructs Ancient Wonders]] | ||
|[[Constructs Ancient Wonders|D111-a "Timewarp"]] | |[[Constructs Ancient Wonders|D111-a "Timewarp"]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:sentientBoosted.png|25px|Increase the production of Sentient Goods in your Sentient Goods Manufactories]] | |[[File:sentientBoosted.png|25px|Increase the production of Sentient Goods in your Sentient Goods Manufactories]] | ||
|[[File:tournaments.png|25px|Reduced Tournament cooldown]] | |[[File:tournaments.png|25px|Reduced Tournament cooldown]] | ||
Riadok 241: | Riadok 454: | ||
|[[File:Gr9_aw.png|50px|Constructs Ancient Wonders]] | |[[File:Gr9_aw.png|50px|Constructs Ancient Wonders]] | ||
|[[Constructs Ancient Wonders|D222-z "Simia Sapiens"]] | |[[Constructs Ancient Wonders|D222-z "Simia Sapiens"]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Sentient_decay.png|25px|Reduced Sentient Goods Decay]] | |[[File:Sentient_decay.png|25px|Reduced Sentient Goods Decay]] | ||
|[[File:Barracks_boosted.png|25px|Increased Troop Units on pickup]] | |[[File:Barracks_boosted.png|25px|Increased Troop Units on pickup]] | ||
Riadok 250: | Riadok 463: | ||
|[[File:GR10_AW.png|50px|Elvenar Ancient Wonders]] | |[[File:GR10_AW.png|50px|Elvenar Ancient Wonders]] | ||
|[[Elvenar Ancient Wonders|Vortex of Storage]] | |[[Elvenar Ancient Wonders|Vortex of Storage]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Portal_capacity_boost.png|28px|Portal Storage Capacity Boost]] | |[[File:Portal_capacity_boost.png|28px|Portal Storage Capacity Boost]] | ||
|[[File:sentientBoosted.png|30px|Increase the production of Sentient Goods in your Sentient Goods Manufactories]] | |[[File:sentientBoosted.png|30px|Increase the production of Sentient Goods in your Sentient Goods Manufactories]] | ||
Riadok 259: | Riadok 472: | ||
|[[File:GR10_AW.png|50px|Elvenar Ancient Wonders]] | |[[File:GR10_AW.png|50px|Elvenar Ancient Wonders]] | ||
|[[Elvenar Ancient Wonders|Thermal Spring of Youth]] | |[[Elvenar Ancient Wonders|Thermal Spring of Youth]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Population_boost.png|33px|Residences Population Boost]] | |[[File:Population_boost.png|33px|Residences Population Boost]] | ||
|[[File:Culture_icon_elves.png|28px|Culture based on your Squad Size]] | |[[File:Culture_icon_elves.png|28px|Culture based on your Squad Size]] | ||
Riadok 268: | Riadok 481: | ||
|[[File:GR11_AW.png|50px|Embassies Ancient Wonders]] | |[[File:GR11_AW.png|50px|Embassies Ancient Wonders]] | ||
|[[Embassies Ancient Wonders|Spire Library]] | |[[Embassies Ancient Wonders|Spire Library]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Rankingpoint_big.png|25px|Ranking Points per every Fellowship Spire Crystal you receive]] | |[[File:Rankingpoint_big.png|25px|Ranking Points per every Fellowship Spire Crystal you receive]] | ||
|[[File:Kpicon.png|Knowledge Points Production every 24h]] | |[[File:Kpicon.png|Knowledge Points Production every 24h]] | ||
Riadok 277: | Riadok 490: | ||
|[[File:GR11_AW.png|50px|Embassies Ancient Wonders]] | |[[File:GR11_AW.png|50px|Embassies Ancient Wonders]] | ||
|[[Embassies Ancient Wonders|Tournament Arena]] | |[[Embassies Ancient Wonders|Tournament Arena]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Rankingpoint_big.png|25px|Ranking Points per every Tournament Chest you receive]] | |[[File:Rankingpoint_big.png|25px|Ranking Points per every Tournament Chest you receive]] | ||
|[[File:Gr11_AW2_LM.png|25px|Mercenary Camp Light Melee every 3H]] | |[[File:Gr11_AW2_LM.png|25px|Mercenary Camp Light Melee every 3H]] | ||
Riadok 286: | Riadok 499: | ||
|[[File:GR12_AW.png|50px|Traders of Unur Ancient Wonders]] | |[[File:GR12_AW.png|50px|Traders of Unur Ancient Wonders]] | ||
|[[Traders of Unur Ancient Wonders|Dragon Ark]] | |[[Traders of Unur Ancient Wonders|Dragon Ark]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Sg3up.png|30px|Boosted Precious Sentient Goods per Story Quest]] | |[[File:Sg3up.png|30px|Boosted Precious Sentient Goods per Story Quest]] | ||
|[[File:Combining_Catalyst_1.png|25px|Combining Catalyst per Mystical Object]] | |[[File:Combining_Catalyst_1.png|25px|Combining Catalyst per Mystical Object]] | ||
Riadok 295: | Riadok 508: | ||
|[[File:GR12_AW.png|50px|Traders of Unur Ancient Wonders]] | |[[File:GR12_AW.png|50px|Traders of Unur Ancient Wonders]] | ||
|[[Traders of Unur Ancient Wonders|Oracle of Fortune]] | |[[Traders of Unur Ancient Wonders|Oracle of Fortune]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:SentientBoosted.png|Rewards random Boosted Sentient Goods every time you craft something]] | |[[File:SentientBoosted.png|Rewards random Boosted Sentient Goods every time you craft something]] | ||
|[[File:Royal_Restoration.png|25px|Produces Royal Restoration weekly]] | |[[File:Royal_Restoration.png|25px|Produces Royal Restoration weekly]] | ||
Riadok 304: | Riadok 517: | ||
|[[File:GR13_AW.png|50px|Team Spirit Ancient Wonders]] | |[[File:GR13_AW.png|50px|Team Spirit Ancient Wonders]] | ||
|[[Team Spirit Ancient Wonders|Shrine of the Champions]] | |[[Team Spirit Ancient Wonders|Shrine of the Champions]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Gruff_Orc.png|25px|Training Groungs Heavy Melee Units every 3H]] | |[[File:Gruff_Orc.png|25px|Training Groungs Heavy Melee Units every 3H]] | ||
|[[File:orcs.png|20px|Orcs per Tournament Point]] | |[[File:orcs.png|20px|Orcs per Tournament Point]] | ||
Riadok 313: | Riadok 526: | ||
|[[File:GR13_AW.png|50px|Team Spirit Ancient Wonders]] | |[[File:GR13_AW.png|50px|Team Spirit Ancient Wonders]] | ||
|[[Team Spirit Ancient Wonders|Temple of Spirits]] | |[[Team Spirit Ancient Wonders|Temple of Spirits]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Unurium.png|25px|Unurium per Spire Chest]] | |[[File:Unurium.png|25px|Unurium per Spire Chest]] | ||
|[[File:Unurium.png|25px|Unurium per Event Currency Pickup]] | |[[File:Unurium.png|25px|Unurium per Event Currency Pickup]] | ||
Riadok 322: | Riadok 535: | ||
|[[File:GR14_AW.png|50px|Revenge of the Exile Ancient Wonders]] | |[[File:GR14_AW.png|50px|Revenge of the Exile Ancient Wonders]] | ||
|[[Revenge of the Exile Ancient Wonders|Vallorian Seal Tower]] | |[[Revenge of the Exile Ancient Wonders|Vallorian Seal Tower]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Unurium.png|25px|Unurium for Coins Pickup from Residences]] | |[[File:Unurium.png|25px|Unurium for Coins Pickup from Residences]] | ||
|[[File:Unurium_decay.png|Reduces Unurium decay]] | |[[File:Unurium_decay.png|Reduces Unurium decay]] | ||
Riadok 331: | Riadok 544: | ||
|[[File:GR14_AW.png|50px|Revenge of the Exile Ancient Wonders]] | |[[File:GR14_AW.png|50px|Revenge of the Exile Ancient Wonders]] | ||
|[[Revenge of the Exile Ancient Wonders|Tree of Enlightenment]] | |[[Revenge of the Exile Ancient Wonders|Tree of Enlightenment]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:mc_lr_units.png|Mercenary Camp Light Ranged Units every 3H]] | |[[File:mc_lr_units.png|Mercenary Camp Light Ranged Units every 3H]] | ||
|[[File:AscendedBoosted.png|Increase the production of Ascended Goods in your Ascended Goods Manufactories]] | |[[File:AscendedBoosted.png|Increase the production of Ascended Goods in your Ascended Goods Manufactories]] | ||
Riadok 340: | Riadok 553: | ||
|[[File:GR15_AW.png|50px|The Power of Music Ancient Wonders]] | |[[File:GR15_AW.png|50px|The Power of Music Ancient Wonders]] | ||
|[[The Power of Music Ancient Wonders|Ancestral Resting Place]] | |[[The Power of Music Ancient Wonders|Ancestral Resting Place]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Ascendedgoods_decay_reduction.png|25px|Reduces Ascended Goods Decay]] | |[[File:Ascendedgoods_decay_reduction.png|25px|Reduces Ascended Goods Decay]] | ||
|[[File:Tg_ma.png|25px|Training Grounds Mage Units every 3h]] | |[[File:Tg_ma.png|25px|Training Grounds Mage Units every 3h]] | ||
Riadok 349: | Riadok 562: | ||
|[[File:GR15_AW.png|50px|The Power of Music Ancient Wonders]] | |[[File:GR15_AW.png|50px|The Power of Music Ancient Wonders]] | ||
|[[The Power of Music Ancient Wonders|Scouts' Tavern]] | |[[The Power of Music Ancient Wonders|Scouts' Tavern]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Scouting_timer.png|25px|Reduces the Scouting time]] | |[[File:Scouting_timer.png|25px|Reduces the Scouting time]] | ||
|[[File:Neighbourly_help_rewards_increase.png|25px|Increases the amount of Neighbourly Help Chests]] | |[[File:Neighbourly_help_rewards_increase.png|25px|Increases the amount of Neighbourly Help Chests]] | ||
Riadok 358: | Riadok 571: | ||
|[[File:GR16_AW.png|50px|The Vallorian Legend Ancient Wonders]] | |[[File:GR16_AW.png|50px|The Vallorian Legend Ancient Wonders]] | ||
|[[The Vallorian Legend Ancient Wonders|Maman Le Pré's Antique Shop]] | |[[The Vallorian Legend Ancient Wonders|Maman Le Pré's Antique Shop]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Seed_icon.png|25px|Produces an amount of Divine Seeds every 3h]] | |[[File:Seed_icon.png|25px|Produces an amount of Divine Seeds every 3h]] | ||
|[[File:AscendedBoosted.png|Gives an amount of Boosted Ascended Goods]] per [[File:Work.png|Community Work pick up from Residences]] | |[[File:AscendedBoosted.png|Gives an amount of Boosted Ascended Goods]] per [[File:Work.png|Community Work pick up from Residences]] | ||
Riadok 367: | Riadok 580: | ||
|[[File:GR16_AW.png|50px|The Vallorian Legend Ancient Wonders]] | |[[File:GR16_AW.png|50px|The Vallorian Legend Ancient Wonders]] | ||
|[[The Vallorian Legend Ancient Wonders|Vallorian School of Sorcery]] | |[[The Vallorian Legend Ancient Wonders|Vallorian School of Sorcery]] | ||
|{{ | |{{Knowledge_Points}}{{Spell_Fragment}}{{Combining_Catalyst_small}}{{Royal_Restoration}} | ||
|[[File:Mc_hm.png|25px|Produces an amount of Mercenary Camp Heavy Melee Units every 3H]] | |[[File:Mc_hm.png|25px|Produces an amount of Mercenary Camp Heavy Melee Units every 3H]] | ||
|[[File:Cauldron_Ing_Reduction.png|Cauldron Ingredients Cost Reduction]] | |[[File:Cauldron_Ing_Reduction.png|Cauldron Ingredients Cost Reduction]] |
Verzia z 18:31, 14. február 2024
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Ancient Wonders
Prehľad starovekých divov | ||||||
---|---|---|---|---|---|---|
Purpose
Ancient Wonders are a heritage from your ancestors. They were great architectural magical structures that served different purposes: some were a source of extra knowledge, others increased the power of training and fighting techniques, others were a source of a high cultural conscience. Some were a symbol and incentive for the union between races, and others were even a channel to enhance the power of the magic relics, increasing production boosts.
Having them in your city will allow you to have all those different bonus', and will help you to develop your race even further, enhancing your city into a higher prosperity level!
Each base race (Humans and Elves) will have the opportunity to build several Ancient Wonders that can be found in the different game chapters.
In short, Ancient Wonders will:
- Provide additional permanent bonuses for your city
- Incentivize you to explore the world map even further
- Promote player interaction
Each Ancient Wonder will provide you with something unique! It can be a portrait you can use in your player profile or a counterpart to embellish your city!
Requirements
To build an Ancient Wonder, you first need to research its corresponding technology and pay its costs. They need a street connection to the Main Hall to be activated. You can only build each Ancient Wonder once, but they can be upgraded, sold and rebuilt!
Benefits
It is difficult to list all the great benefits of Ancient Wonders, but they all have their purpose in your city. Investing in an Ancient Wonder is a long and costly process in terms of resources, but in the end it will be worth it. All of their benefits are dynamic in relation to your city, meaning that as your city evolves and becomes more powerful, so will the Ancient Wonders.
Rada: Ako sa váš Staroveký div vyvíja, tým silnejšie budú poskytované výhody. Môžete kliknúť na kartu Úrovne v okne Starovekých divov a zistiť, aké silné budú výhody tohto Starovekého divu na každej úrovni.. |
Ancient Wonders Menus
To build your Ancient Wonder, you first need to research and activate its corresponding technology. By doing so, you will also unlock the Ancient Wonder Menu, represented by a Rune Circle Icon that will be a part of your Main Menu (just like the Trader, for example).
Hovering your mouse over the Ancient Wonders Icon will show you the amount of Runeshards you have for each Ancient Wonder including the amount of Broken shards.
By clicking on the Ancient Wonders Icon, you will have access to the Ancient Wonders Gallery where you will be able to navigate through all Ancient Wonders: The ones you have researched, built, and the ones still locked. As an overview, you will also be able to see the progress on your activated Runes and the matching Rune Shards to each Ancient Wonder.
By hovering your mouse over each Ancient Wonder Thumbnail you will see a tooltip with:
- The Ancient Wonder's description and Level
- The Ancient Wonder's Benefits for your city
- Each Benefits Stats
- The amount of available Rune Shards for the building
By opening an Ancient Wonder you will then see its own menu with four tabs:
- The Overview where you can see:
- The level for the building
- The Ancient Wonder's Bonus and its stats
- The available Rune Shards
You can also press for building description.
- The Rune Panel where you can:
- Insert the Runes Shards (if you have any available)
- See how many Runes you have activated on the Rune Circle
- Collect Broken Shards
- Buy the missing Broken Shards to forge one Rune
- The Build Panel that will:
- Show you the requirements and costs for actually upgrading the Ancient Wonder
- Allow you to place the building once you have revealed all 9 Runes
If you have already built the Ancient Wonder, the Rune Panel will be substituted by a new panel called Research.
- In The Research Panel you will see:
- The progress of the research, i.e. the number of spent Knowledge Points for this Ancient Wonder.
- All available options for investing Knowledge Points in the Ancient Wonder (by spending them one by one, spending all available at once, using Ancient Knowledge Instants or Runeshards to invest Knowledge Points. These last ones are only available if you have Ancient Knowledge Instants and/or Runeshards in stock).
- The Help Ranking showing the amount of donated Knowledge Points from any given player and the reward the first number of helpers will get
- The Levels Panel you will see:
- All the benefits provided by the Ancient Wonder at the current level. (In light blue).
- An overview of the benefits provided by the Ancient Wonder in the next level.
Hint: You can scroll through the menu to see all the benefits per Ancient Wonder level. |
Rune Shards
By now, you will know that the Rune Circles you recently discovered are not complete! Their Runes were shattered and are missing some parts... those parts - The Rune Shards - are still lost and you need to find them in order to complete the Circles!
Only by fully activating the Rune Circle with 9 magical Runes, will you be able to build an Ancient Wonder. But this process will only be possible if you collect the missing Rune Shards, insert them in the Circle, and activate the Runes.
That means your first step will be to collect the Rune Shards!
Each Ancient Wonder is attached to a specific Rune Shard. You can see which Rune Shard belongs to each Ancient Wonder on the Overview panel.
You will get Rune Shards:
- By completing Provinces in the World Map - Each completed Province will give you a random Rune Shard for a random Ancient Wonder. It doesn't even have to be already unlocked in the Tech Tree
- By Investing Knowledge Points in other players' Ancient Wonders.
- In the Tournaments
- As rewards for completing Quests
- In special Game events
After collecting a Rune Shard, you need to insert it in the Rune Circle of the relevant Ancient Wonder. With a bit of fortune, it will activate one of the missing Runes within that Circle and reveal it. However, in some cases, the magic process will just try to reveal a Rune which has already been activated and in this case your Shard will break even more.
But not all is lost! Your Broken Shards will be kept and once you have collected 10 of them, you can forge them into a new unrevealed Rune.
Hint:Broken Shards can be used to reveal all kinds of Runes in any Ancient Wonder! So if you still have them after building one Ancient Wonder you can use them to forge and activate a Rune in a new one! |
Upgrade Ancient Wonders
As explained, building an Ancient Wonder is a 3 step process: Research its technology on the tech tree, activate the 9 runes, and pay the required resources. Once an Ancient Wonder is placed in your city, its benefits are immediately activated for your city in level 1, but you can increase those bonus by upgrading the Ancient Wonder.
Na vylepšenie starovekého divu potrebujete nasledujúce zdroje:
- Vedomostné body - Používajú sa na výskum každej úrovne Starovekého divu, každá úroveň vyžaduje rastúci počet vedomostných bodov, čím vyššia úroveň, tým väčšia je potrebná investícia.
- Fragmenty kúziel - Používajú sa na vylepšenie väčšiny úrovní Starovekého divu, čím vyššia úroveň, tým väčšie množstvo je potrebné.
- Kombinujúci katalyzátor - Používajú sa aj na vylepšenie väčšiny úrovní Starovekého divu, čím vyššia úroveň, tým väčšia požadovaná suma.
- Kráľovské renovovacie kúzlo - Tieto sa používajú na vylepšenie Starovekého divu každých 5 úrovní (vo fáze Runy), čím vyššia úroveň, tým väčšie množstvo je potrebné. Je tiež potrebné na postavenie všetky starovekých divov, s výnimkou prvých dvoch starovekých divov, ktoré môžete odomknúť v hre.
Poznámka: Každá úroveň Starovekého divu si bude vyžadovať Fragmenty kúziel a Kombinujúce katalyzátory ako cenu vylepšenia, suma bude 1000 úlomkov kúziel a 1 kombinujúci katalyzátor na úroveň, takže ak chcete vylepšiť Staroveký div od úrovne 3 do 4 bude stáť 4000 fragmentov kúziel plus 4 kombinujúce katalyzátory. Každá úroveň runy bude stáť 5 dodatočných kráľovských renovovacích kúziel ako predchádzajúca úroveň runy ako náklady na vylepšenie, takže ak chcete vylepšiť svoj staroveký zázrak z úrovne 5 na 6, budete potrebovať aj 10 kráľovských renovovacích kúziel. |
The Research tab will show you a Knowledge Points progress bar, similar to the ones in the Tech Tree. You will then be able to invest the required Knowledge Points and see the list of players who are helping you to research the upgrade level.
When the Ancient Wonder's level research is complete, open the Upgrade tab to upgrade it to the next level.
To upgrade any Ancient Wonder to level 6 you will face a new Rune Circle in the Upgrade tab that requires 9 new Runes to be revealed and activated as the architectural magic of your ancestors takes a new turn !
After this, from level 6 to level 10, the Ancient Wonder will again need Knowledge Points and resources investment. The full process repeats itself in the following Ancient Wonder's levels.
Hint:By upgrading your Ancient Wonders you will also get Ranking Points! These correspond to the Knowledge Points invested per level. The ranking Points are added only after the building upgrade is completed! |
Invest in Ancient Wonders
There are many ways to invest in an Ancient Wonder. You can invest in your own Ancient Wonders or invest in other players' Ancient Wonders and qualify to receive Runeshards and Ancient Knowledge Instants as a reward. If you open the Research tab, you will have an overview on the several ways you can invest and how many Knowledge Points have been invested in that Ancient Wonder.
- Indicates the total amount of Knowledge Points already invested.
- By clicking here you will spend 1 Knowledge Point at a time.
- By clicking here you will spend all available Knowledge Points at once.
- By clicking here you will access your Ancient Knowledge Instants inventory in order to use them.
- By clicking here you will use Runeshards from that same Ancient Wonder to invest (note that if you use them on your own Ancient Wonder you will only invest 10 Knowledge Points, if you use them on another player's you will invest 15 Knowledge Points). Warning: For the non-cross-wonder (i.e Crystal Lighthouse for Elven and Great Bell Spire for Humans). You can invest the Rune Shard of your race in a wonder of the other race, the amount of invested knowledge points is the same.
- By clicking here, you can invest by buying Knowledge Points with resources or Diamonds.
- Here you can see who has already invested in this Ancient Wonder and their positions, you can also click on the chests to find out the reward that each positioned player will receive (if you invest in your own Ancient Wonder, you will not receive any reward, even if your investment is higher than any player in the ranking).
Hovering over the Ancient Wonder will give you information on how many Knowledge Points are already invested.
The top players on the helping rank will be rewarded for their investment and will get Rune Shards and/or Knowledge Points! Remember that even if your Ancient Wonder is built you will still need another set of 9 revealed Runes to upgrade it to other levels, meaning that this is an alternative to gaining them through completing Provinces.
You can only invest in Ancient Wonders if you have already researched their technology yourself, but once you unlock your first Ancient Wonder technology, you can immediately start to invest in any Ancient Wonder, including the ones you have not unlocked yet. When visiting another city, you can open each Ancient Wonder or click on the Ancient Wonder button at the bottom of your screen:
You can also click on the player's name at various locations in the game to open the Ancient Wonders menu.
This opens a help window where you choose which Ancient Wonder you wish in invest in:
In this window you can immediately identify whether you have invested in these Ancient Wonders before. If you want to follow the Ancient Wonders in which you have already invested, you can open the Contributions menu in the Ancient Wonders gallery and check your position in relation to other players or invest more Knowledge Points in the Ancient Wonders than you already have invested.
As said before, Ancient Wonders are a great way to promote players engagement with each other regardless of the chosen race. Humans can invest in Elven Ancient Wonders and vice versa, because they will receive Rune Shards for the Ancient Wonder of their own race that has the same effects as the one they have helped. For example, if you are a Human and want Rune Shards for your Great Bell Spire, you can invest in the Elven Crystal Lighthouse.
Ancient Wonders Rewards
- Only the top helping players that have helped another Ancient Wonder will be rewarded.
- The amount and content of the rewards depend on the Ancient Wonder level.
- The higher the level of an Ancient Wonder the more places get a reward and bigger the rewards are
- You do not get rewards for investing in your own Ancient Wonders. You will be shown in the Helping Rank but with no reward icon. For example, if the owner is in the first place of the helping ranking, the first reward will be granted for rank position 2 and so on.
Sell Ancient Wonders
Ancient Wonders can be sold, but be very aware that if you decide to do so, your city will lose all its bonus related to that building and will not get any resources back, if you rebuild it you will start again with level 1.